Blog
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Phaser JavaScript Game Development Tools
Good morning and happy Caturday! Thanks to everyone who came to yesterday’s Intermediate HTML5 & JavaScript Game Development Workshop. Below are resources and tutorials to check out as you learn more about making games with Phaser.
References
- Official Phaser Website
- Phaser Game Examples (with code!)
- Phaser Forum
- Phaser Documentation
- Phaser GitHub Wiki
- Game Mechanic Explorer
- Open Source Phaser Game Editor
Tutorials
- Make a Platformer with Phaser
- Make Flappy Bird with Phaser
- Make a 2D Mobile Maze Game
- List of More Phaser Tutorials
Yesterday’s slides, code, and demo game are now up on our GitHub page. You can download the finished code and rip it apart to your heart’s content! Feel free to riff off of it and make your own games!
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Code Liberation at Personal Best!
Attention NYCers!
Phoenix will be speaking at Personal Best this week along side folks from GTFO! Don’t miss your chance to come by!
Get more information by checking out the Facebook event!
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Wrap yourself in code featuring Libs Elliott
Let’s Gets Physical is a new series designed at inspiring physical games presents:
Wrap yourself in code
Friday, March 28th from 6.30 – 9.30
Prerequisite: You have taken any of our classes or know some of any other programming language. This class will assume you understand variables, for loops and if statements.
This workshop features the creative work of Libs Elliot who will give a lecture about her process.
The lecture part of this event is open to all. The workshop session is for anyone who identifies as female.
Elizabeth (Libs) Elliott is a textile artist exploring the intersection of technology and traditional craft by using generative design to build handmade quilts. A deep appreciation for craftsmanship, design history and future-focused applications are all reflected in her work. She studied Material Art & Design at OCAD University and lives and works in Toronto, Canada. Her commissions include work for individuals and corporate clients such as Playground Inc. She has exhibited her projects internationally and been covered by press such as Gizmodo and The Creators Project.
Libs will discuss the path that led her to quilting with code, the process she goes through to build her quilts and why this unexpected combination just makes sense.
After her lecture, we will explore generative packing algorithms that let you fill a screen with shapes. These are handy for costume design, textiles, or game boards.
In a second upcoming workshop lead by Julia Detar, of Mushroom 11 fame, we will take our designs and make pillows, clothing and blankets.