Blog
-
The First Ever Lady Jam
Last weekend, The Code Liberation Foundation held its first ever Lady Jam, a Game Jam made solely for women and those who identify as women. The event kicked off on Wednesday with an OpenFrameworks workshop run by our very own Jane Friedhoff and Nina Freeman. What started off with a workshop with superb baking analogies in C++, ended with four phenomenal games.
Participants came from various backgrounds of coding experience and all left with new knowledge on OpenFrameworks and their very own, working games. The Code Liberation Foundation would like to congratulate all the participants on a job well down and thank everyone who came out for our first ever Lady Jam. We’d also like to thank NYU-Poly for helping us host this Game Jam and providing us with the space at the Media and Games Network [MAGNET] for our participants to come up with their awesome ideas in an equally awesome space. It was more successful than we had hoped and we can’t wait for our next one!
Weren’t able to make it to the Lady Jam but want to see the awesome that came out of it? Click these links to find out more about the games that came out of the Lady Jam!
Beacon
Creators
Winnie Song, Maria Jose Saint Martin, and Elyse Lemoine
Description
Beacon is a game about light. Using the mouse to control the flashlight depth and angle, the player must precisely zap only the Gadflies, and avoid the Fireflies. You must collect as many Fireflies as you can before the moon falls, and avoid getting swarmed.
Therapy Sesh
Creator
Toni Pizza
Tangle
IntraTerrestrial
Creators
Team Shelium (Rebekka Dunlap, Stephanie Hugh, Asia Hoe, Arielle Martinez, Phaedra Riley, and Seori Sachs)
Want to learn more? Check out coverage of the Lady Jam done by News12!
-
Jane and Phoenix at IndieCade 2013!
Hey there Indie developers! Jane Friedhoff and Phoenix Perry will be speaking at this years IndieCade in Los Angeles!
Make sure to stop by Jane’s Diversity Roundtable, where she’ll be leading a discussion on furthering diversity in the game industry by bringing in people from varying backgrounds in hopes of making the developer pool just as diverse as our world. And don’t forget to go to Phoenix’s panel “Increasing Diversity in Game Development”, where she’ll be talking about the Code Liberation Foundation and how she’s hoping for more gender equality in the game development community.
Also don’t forget to stop by and check out Jane’s game, Hermit Crab’s in Space, which just so happens to be a Finalist for IndieCade 2013! We wish her the best of luck this year!
For more information about IndieCade 2013, visit their site!
-
Phoenix at CreateTech 2013!
Our very own Phoenix Perry will be speaking at CreateTech 2013 at the Brooklyn Bowl on October 3rd. CreateTech is a conference which aims at bringing speakers from different backgrounds in varying fields, such as art and technology, together to find out just how these seemingly polar opposites work to balance our culture, our marketing and our creativity. Phoenix will be giving a talk on game design and explain what goes into her creative process.
Online registration for the event has closed, but CreateTech has said on their website that those still wishing to attend can purchase a ticket onsite at the Brooklyn Bowl.
For more information about CreateTech, check out their site!